Showing posts with label eve blog banter. Show all posts
Showing posts with label eve blog banter. Show all posts

3 Oct 2010

EVE Blog Banter #21 'Low Sec Needs Fixing? Yes but not too much...'

Welcome to the twenty-first installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by none other than, CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to crazykinux@gmail.com. Check out other EVE Blog Banter articles at the bottom of this post!

This month topic comes to us from @ZoneGhost who a few month ago asked “Is Low Sec the forgotten part of EVE Online?” Is it? I’d like us to explore this even further. Is Low Sec being treated differently by CCP Games than Null Sec (Zero-Zero) or Empire space is? Can one successfully make a living in these unsecured systems where neither Alliance nor Concord roam to enforce their laws? What’s needed? Or is everything fine as it is?


Daryl Julius Cash Jnr shifted uncomfortable on the fine leather chair. He had begged, cajoled and bribed to get this interview but as he waited, he got increasingly nervous. This first interview would hopefully lead to more interviews and more stories and it could be the beginning of his big break. He would leave the regional news corporation and then hit the big times. 


It could also be his last job assignment too. He was already in low security space where the safest place was docked up and inside a station. Transiting outside is usually considered dangerous. 


The office Daryl was in appeared to be quite spartan and devoid of much useful furniture. Even his parents' place had more decoration and items. This place was very business-like for sure but also slightly rough around the edges. This was low security space after all: recently colonised areas of space around the core human systems of the Empire that were without the benevolent security of CONCORD protecting it's citizens. Daryl corrected himself, there was only one Empire, the Amarr one but everyone in low sec called known core-space as 'Empire' space. Wonder what the Caldari and Gallente peoples think of that?

It was the small things that intrigued Daryl about low sec space: from the non-standard uniforms of the local law enforcement officers to the more eclectic mix of ships seen swarming around some of the more popular market hubs. Actually, the 'term' market was more like a bazaar. 


He glanced at his data-pad that contained his current job assignment. It was a background piece on low security space and the people that were desperate enough to live there. Some background fluff that would no doubt be edited out of existence once it made it back to head quarters. If he could bag a few words with a pirate or catch some live footage; so much the better but he had start from somewhere. Being the most junior, the Daryl got the worst job: an interview with a small time 'crook' who knew a man who knew another man who knew an active pirate. The trail had to start from somewhere.  


The simple crook probably was a garbage disposal engineer who answered the advert that was put out, thought Daryl bitterly. 

There was a hiss of escaping air and Daryl turned around as someone came in. Daryl spine stiffened as he saw the figure enter the room half expecting a press gang of pirates swarming in. It was just a man with a plain and unmemorable face. He smiled humourlessly at Daryl and extended his hand. They shook hands and Daryl was alarmed at the iron like grip the man possessed. His eyes held Daryl's with a fierce intelligence and without even saying a word, Daryl knew this was no garbage disposal engineer. He also then realised a slight sting from his palm and he tried to extract his hand but the 'garbage disposal engineer' held onto his hand tightly. He leaned forward and said quietly, 'Don't fight it. We're just taking precautions." Just as Daryl's vision began to blur alarmingly he realised that he had lost feeling in his legs and had the sensation of falling.

Daryl jerked back into full alertness with a start. He was sitting in a comfortable chair and he wasn't tied down though his muscles ached. He was in a small office, book cases with what appeared to be real paper books lined two walls on either side of him. Facing Daryl was a desk covered in yet more piles of real paper. Risking his neck muscles, Daryl turned around and he could see someone, with his back turned fussing over what sounded like crockery. The figure turned around and smiled and Daryl froze. He recognised this individual, the tall bald and rather disconcertingly, smiling Brutor was Flashfresh.

"Do you want some tea Mr Cash?"

"I er, yes."

"Milk and sugar?"

"No, black. Please."

"Good man." Flashfresh turned around, pour hot water into a tea pot and passed a tray to the bemused journalist. With his own steaming mug of tea, the pirate sat down, and took a deep draught on the hot liquid. Savouring the taste, Flashfresh faced Daryl and said. "So, shall we start your interview?"

Daryl had forgotten about his assignment. In fact, all he could think about was the terror of being in the same room as the infamous blood thirsty pirate. All manner of horrible deaths flitted through his head until Flashfresh smiled and said, "Daryl, I know of your assignment and I am interested in getting my story out. We have been following your career with some interest and I know you are curious about low security space. You've heard the stories and the rumours and want to see it for yourself. Well, here's you chance. Now, what is the first question you have flashing on that data pad of yours?"

Fumbling, Daryl almost dropped his data pad but managed to keep both the cup of tea and his data pad intact. Clearly is throat Daryl read out the first question on his list, a list of doodles to be honest.

"So is low security space a viable place to live? How can one be successful here?" Daryl read out aloud and realising that it came out almost like a squeak. Flashfresh sat back and considered his response before answering.


"Low security space is viable only if you work hard. There isn't the level of industry or market that you would expect in the core space areas. Market hubs are smaller in number and large scale mining operations are not, shall I say, 'recommended'. All pilots need to be active and paying attention to everything if they want to make it. It is vital to their survival. For those who are smart, have the right 'can-do' attitude and understand the risks of doing business here in low sec, then it is a viable space. I mean look at all the space you have here. It isn't crowded like Jita."


"And how can one be successful in low sec?" Repeated Daryl, glad that his voice had now dropped it's nervous tremor. 


"You have to define success but I suppose for many people it is making isk. You can make isk here that's for sure. Trade routes are profitable if you know where they are. Buying cheap in Jita and selling high in a low-sec hub is another way. The rocks in lows sec are much bigger than anything you can see in high sec. Many of the core world corporations have offices and agents here and their assignments nearly always pay more due to danger money. 
 Low sec space has some demographical issues, for sure. The population density will always remain low in most areas when compared to core areas. There's so much more to be done and had in the core systems. However, I do believe that populations will only increase if there's an incentive for increased migration. More migration means more opportunities."

"More victims you mean?" Interrupted Daryl. As soon as he finished his question he broke out in a cold sweat as he felt the atmosphere of the room change. Flashfresh paused and regarded Daryl coolly and continued. 


"Low security space has the infrastructure in place for a while now. The space gates are now all in place, though a fair few need more maintenance. So travel through low sec isn't such an issue as it was in the past. Of course, with the proliferation of capital class ships, many richer corporations can jump portal billions of light years without the need to use the star gates."


"Ah so the place to go is the outer regions, so called 'null-sec' space if you want to make money?"


Flashfresh shook his head.

"Not really, it isn't just money that drives people and I disagree that low sec is the poor cousin of null sec. I also disagree that those corporations who choose to live in low sec are somehow, not as 'developed' as the null sec corporations. Null sec is richer in many resources. CONCORD has no presence in the outer regions. Capsuleer corporations and alliances in the main are the only game in town. In fact, your corporation mates are usually the only faces you see for months, maybe years.
 Contrast this with low sec. Our closer proximity to the core gives low sec many benefits: easier trade routes into the core that rely on the older, cheaper, more reliable and comprehensive star gate network. Fully functioning stations in almost every system with services to match. Most of the main corporations from the core have a presence here in low sec space through their corporations' agents. There's work here and therefore there's a life to live, that's for sure."

Daryl hesitated before he asked the next question, one that he had been dreading since the interview had started.

"What about the pirates? It is all fine and well for a hard working corporation to establish an industrial base but only for it to fall to pirates. The risk is too high for the reward."

Flashfresh regarded Daryl with an even look.

"For a corporation to be taken down by rag-tag pirates like ourselves, to me it doesn't sound that they've worked hard enough to earn their spot, now does it?"

"What about the lone miner?"

"Pirates do not cover every single system in low sec. It isn't possible. There are hundreds of systems that have not even seen a single warp drive capable starship in the last three months. I wouldn't advocate that solo mining is an interesting career but with some simple precautions, even this is possible in low-sec. Look, the way I see it - low sec is not for everyone. For those who haven't prepared or taken the necessary precautions , then they are without a doubt, at risk from opportunistic pirates as well as the assorted vandals and thieves." Flash took a sip of his tea. "Long may this continue. I consider our work to be cleaning up the capsuleer gene pool. There are too many eggers out there now who don't know that they've achieved near immortality and that they don't really die. They get podded and then wake up with a mild headache and chap from an insurance company passing you the keys to a new Ibis. It can be humbling but it isn't debilitating. Those that get sloppy and lazy, pay the price. " He added.

Darly couldn't argue with this.

"What about the non-capsuleers, the passengers on interstellar liners, the freighters?"

Flashfresh shook his head. "I can speak for The Bastards, we don't go after non-capsuleer ships. Never. Some eggers lower themselves to chasing after the locals, whether they're Serpentis or Angels or whatever. They may even take missions from agents to kill a whole fleet of non-capsuleer ships. It isn't worth the effort for us pirates. More importantly, it doesn't provide any challenge for us. The Bastards always hunt other capsuleer piloted space craft."

Daryl didn't feel to reassured after hearing this.


"So you're saying that one can successfully make a living in these unsecured systems where neither Alliance nor Concord roam to enforce their laws? Even if you're not a pirate?" 

"Absolutely! Contrary to the popular press, piracy is not the only game in town. Some systems appear to be very pirate heavy but they're in the minority, I can assure you. While the numbers are low when compared to Empire space and the core systems in low-sec, it isn't that low that one can't make isk. Industry and markets in some of the low-sec hubs can and do make money; especially if you can bring a jump freighter from Jita straight to low-sec in one jump." 

Flashfresh got up and beckoned Daryly to the port hole.

"Low security space also has such a variety of ships you know? Look here." Flashfresh pointed to a cluster of ships zipping off towards the system's main star. "Those are capsuleers aligned with Amarr militia, they're engaged in some factional warfare nonsense. Over there, you see a bunch of traders about to jump their freighter back to high security space." Flashfresh scrutinised another set of ships and tapped away on his data pad. "Ah, those chaps there - they're a large null sec alliance passing through low security space. Probably slumming it for a while for kicks. Over behind that old derelict is another pirate corporation - they're dropping off some booty but they've been sitting outside too long and I would be expecting..." There was a flash of light outside as ships dropped warp. Flashfresh smiled, "ah, right on time, the pirates are being set upon by a combination of anti-pirates and opportunist backed up by at least one mercenary corporation."

Daryl looked on ships, just on the undock point of the station were zipping around. He pressed his face closer. Flashfresh glanced at his data pad. "Daryl, watch this."

Suddenly, someone dropped a cynosural field and ten dreadnaught class suddenly appeared and proceeded to lay into both sides. It was a mess but exhilarating at the same time. The station guns, silent and unmoving despite the massive battle in front of them suddenly spun up. 

Flashfresh grinned. "Someone cocked up. Despite the messy fight, you can't just open up on someone unless they're a war target or a criminal. Someone got a bit too eager and shot the wrong ship. Now the station guns have started up. What fun."

Now, the fight included pirates and criminals being shot at by anti-pirates and vigilantes who were both being blasted by a force of ten dreadnaughts. Some merc were piling in and now the station guns had opened up. 

Flashfresh had a smile playing about his face. "Daryl, I think you should get closer and get an exclusive. Have you ever flown in a hurricane class battle cruiser?"

"Er..."

"Follow me, trust me - it will be fun." 
------------------------------------------------------
Participants:

  1. CrazyKinux's Musing: The Lure of the Wild
  2. Banter 15: Arr, Yer be talkin’ bout me lowsec | TheElitist
  3. Banter 21: Low-sec- Chocolate Heaven
  4. Subs' suds: Forever a noob in Eve: Low-Sec - the forgotten part of EVE Online
  5. Blog Banter XXI - Lo-sec = Low Priority? | I am Keith Neilson
  6. In the Ghetto | A Mule in EvE
  7. where the frack is my ship?: Blog Banter 21: What's good for the goose...
  8. Blog Banter #21: Change? | Sarnel Binora's Blog
  9. Low Sec = Wild West ~ Inner Sanctum of the Ninveah
  10. a merry life and a short one: Low Sec: I Wanna Talk to You
  11. Low Sec = No Sec | Diary of a Garbageman
  12. EVEOGANDA: Blog Banter 21: Friggin' Low Sec
  13. Drifting through the Stars: Blog Banter #21: Low-Sec - The Forgotten part of EVE Online
  14. Captain Serenity: Eve blog banter #21 - Low Sec, The Forgotten Part of Eve
  15. Low Sec: the Best part of EVE Online | Nitpickin's
  16. Aeroxe's Assault - “Is Low Sec the forgotten part of EVE Online?”
  17. Eve Blog Banter 21 | A Scientist's Life in Eve
  18. Latro's Bunker: Eve Blog Banter 21 - Low-sec
  19. A "CareBears" Journey » Blog Archive » EVE Blog Banter #21: The Low Sec Conundrum
  20. EVE Blog Banter 21: Low Security Space « The Nomadic Gamer
  21. EvE Blog Banter #21: Where Now?!? – EvE Blasphemy
  22. Low-security space is for people who care « EVE's parity bit

21 Apr 2010

Women? In MY SPACESHIP? Is she from Mars as well?

Welcome to another special installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by myself, CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to me. Check out other EVE Blog Banter articles at the bottom of this post!

EVE Online, as the saying goes, is probably the most hardcore MMORPG currently available to the gaming masses. Hell, let's be serious it's one a the very few true MASSIVELY MULTI-PLAYER Role-Playing Game out there, and one of a handful who's seen its subscriber numbers go up since its launch. But gentlemen, we have a problem.

I say gentlemen because, though there are few ladies roaming New Eden, the truth is, there are too few of them. As @Mynxee wrote about in "The Real Sisters of EVE", in a recent issue of EON magazine (issue #018 for those curious souls), EVE is an MMO that is overwhelmingly played by male, and where the female player population hovers at a about 5% of its total subscriber base.

I am one of those who believes that, though the game should not be changed to specifically go after that part of the gaming population, EVE Online would greatly benefit if somehow the balance the 2 genders roaming New Eden would lean towards an equilibrium. So I ask...
What could CCP Games do to attract and maintain a higher percentage of women to the game. Will Incarna do the trick? Can anything else be done in the mean time? Can we the players do our part to share the game we love with our counterparts, with our sisters or daughters, with the Ladies in our lives? What could be added to the game to make it more attractive to them? Should anything be changed? Is the game at fault, or its player base to blame?
I'm not trying to provoke or lay blame on anyone or any group. I'm simply trying to get your neurons and opinions working on finding solutions to this interesting problem we're are faced with. I know you can come up with interesting and innovative ideas. And I'm willing to reward for those...

So I want to try and break this down and make grand sweeping generalisations as I amble my way through this banter.

There are not enough women in New Eden.

Sorry, let me re-phrase: apparently there are not enough real-life-women-behind-the-keyboard in New Eden. There are plenty of female avatars for sure but most have a GIRL (Guy In Real Life) as the puppet-master. It does appear that the female of the species is sadly lacking in representation in New Eden. However, is the status quo of 5% women subscribers really an issue in New Eden and to whom?

It is an issue to CCP as bringing in more woman will help with their subscription numbers!
A strong argument here and one that I cannot find fault in. If a commercial company has almost 50% of a potential market population not using their product - for some unknown reason, it would pay dividends to them to find out why and to rectify the situation, without driving out the existing subscribers before someone else finds the winning formulae.

This alone would probably encourage CCP in fiddling with the game to increase the appeal of EVE-Online. I just hope they don't fiddle too much and in the wrong area (:-))

It is an issue to the Pod Pilots in New Eden as there a too few real women in New Eden and I need feminine company!
In my New Eden travels, I have had the pleasure of knowing a few real life women. Apart from their voices on ventrilo/eve-voice or teamspeak - there isn't too much differentiating them from their male counter-parts when communication is via chat only. Some women are noobs and clueless; bumbling around New Eden and crying when a nasty pirate (er, me) ransom their ship and pod and demand a ransom. This then might be a cue for some hilarious banter as they whine and complain. I love it, especially when they tell me they're a woman in real life.
I say, 'good on you' and continue to apply the pressure.

Other women are savvy and blood-thirsty and I have their back in any fight. They can fly, have earnt respect and can mix with the best and one wouldn't want to cross them in this life or the next. I look at Mynxee, Shae and Persephone to name three.

To me, the sex of the pilot has nothing to do with their playing ability, desire to succeed and longevity in the game. However, men and women are different and these differences probably make a difference in certain decision-making the sexes make, in and out of the game.

So why is there a 95% male subscription base to EVE-ONLINE? Surely there is something appealing in New Eden that attracts the males more than the female?
I was attracted to New Eden all those years ago because it promised space ships and the freedom to explore. It reminded me of Elite, the first ever game that had me hooked. New Eden appealed to me. However, I think there is something that appeals to males more so than females, but it isn't solely related to EVE-ONLINE but online games in general. My own circle of friends and colleagues, it is approximately 50/50 in terms of male to female across a massive age range from 16 to 80. Most males of my age are active in one or more games, (EVE, BattleField, WarHammer etc) while females are also active online but in social networking venues such as Facebook and Twitter.

Interestingly, equal numbers partake in collaborative Nintendo WII games if opportunities arise.

A closer analysis (small sample of my own friends!) reveals that my male friends all started playing these games solo and only joined in corporations/guilds a few months later; many stay solo for their entire lives. The females were not attracted to the solo aspect (with one exception) of play but would be interested if they could identify with a group then they would go in as this group. For example: a bunch of female friends all decided to give SecondLife a try and subscribed en mass and had an instant community in place as they learnt the ropes. They carried on their social circles inside the game. Conversely, I had male friends who started EverQuest around the same time, they talked about it, egged each other on and all subscribed on the same night but they never identified themselves with this initial group inside the game past the first few hours. They frequently hunted each other down. They wanted the biggest weapons. They wanted to succeed and success was defined by winning and winning was through getting more points from killing / stealing from someone else. Maybe this is something inherent in how males need to find their place in the pecking order of their social construct, even if it is a fake one while females feel more collaborative from the outset? In real life, the definition of 'man-hood' has been changed, altered, to the point where many men are confused and when they think they've figured it out - existing institutions (usually the work place but social life as well), prevents them from achieving this goal through assumed male strength and aggression alone.

Are you saying that New Eden encourages such anti-social, pseudo-alpha-male tendencies?
New Eden isn't anti-social but because it is, ultimately, a fantasy, people feel that social norms do not apply. Attitudes that a 'politically correct' world would frown upon is simply not enshrined in any law or regulation in New Eden. Many pilots, feel that they can say and act however they want. Be someone they are not in real life, or may be, be someone who they would like to be but cannot in real life? Either way, some pilots I know act appallingly. They're juvenile and infantile and reinforce the unfortunate stereo-type of nerdy geeks with poor social skills. Introduce a female into this mix and it can cause all manner of poor social interactions as the boys try to first impress and then failing, attempt to apply power over the interloper. 'Hur, hur you're a girl!'

Maybe what I have just described above has entered into popular folklore that many people believe it is the truth and not bother with it? So this can be a massive barrier to the prospective female capsuleer's entry into New Eden. This crazy, fantasy universe should not be regarded by some as a bastion for the socially inept and the juvenile behaviours. Unless you're a Goon (or what's left of them) of course...

So you say that we keep this disparity in place and not seek to change it?
No, I don't think radically changing New Eden's parameters is the answer to a much wider social phenomena. What can one change when everyone is still trying to understand this question? No-one has identified the appeal/repel factor accurately enough. I also think CCP's own figure of 5% female subscribers is too low and 10-15% is closer to the mark. It is still 'low' but I come back to one of the central points: why do some people consider it to be 'low' and why do we want to change this?

I also offer up an example where female gamers did come together. Mynxee and her woman only pirate corporation, The Hellcats was a fine example where a bunch of likely minded ladies got together and formed New Eden's first (and only) all-female pirate corporation. So not only a corporation made up of real-life females but exclusively those who wanted to deliver piracy to the masses wearing lipstick, nail-varnish and mascara. Sadly, it was the only example (that I know) of this type of corporation. It still continues, albeit in an alliance and without Mynxee at the helm.

OK, Flashfresh - you've convinced me that there isn't a definite answer but I do want to attract more female subscribers as they add to CCP's bottom-line. That's good for everyone. So what do you suggest?

I know I ramble so let me collect these stray strands together and offer up some suggestions:

1. New Eden should not change in its tone and feel. It will attract those who want a truly massive, persistent, MMORPG that has space-ships, planets and warp drives; regardless of their sex. Am sure that there will always be a heavy bias towards the males, rather than female. Sexual parity will not be reached. We don't even have parity in the workplace in real life. I honestly don't think this will change any time soon in New Eden.

2. While women make up a small percentage of the New Eden population, social norms and attitudes need to improve to ensure that they stay in the game for the long term. In short, some sort of harassment policy needs to be in place and widely publicised. Policing it is another matter however. CCP has a decent one in place and forum and account bans are useful policing tools.

3. Everyone who cares for the game should attempt to challenge engrained sexist and racist attitudes. Yes, it is a game and everything is pixel but the social interaction is real. The challenges needs to be tempered within the bounds of reason but most people will know when certain lines of behaviour have been exceeded. Action then needs to be taken.

4. By attracting more players, CCP and New Eden will bound to get more women subscribing - just through probability alone. With Incarna and Planetary Interaction, it adds more features to an already exciting world and will pull through more players. Incarna and PI are not exclusively female centric additions to New Eden and should attract more players, a % being female. This is a good thing.

5. CCP should explore more innovative ways to spread the world of New Eden and it's dynamic content to the world at large. The depth of social interaction inside the game and the bounds that form between players and corporations and alliances needs to be celebrated. More exposure = more interest = more potential players. More potential players = more women.

6. Don't do anything gimmicky to appeal to women gamers - they're gamers first and foremost. Most don't want to be treated any differently from their peers anyway...

So, some ideas, half-formed and half-baked but there you go. With a large demographic, it isn't possible to appeal to everyone. We just have to accept it and move on. Spaceships isn't for everyone (men or women) but I do love a woman who gets excited over a 425mm auto canon loaded with hail ammunition.....

Other blogs along the same theme include:

17 Mar 2010

EVE Blog Banter #16

Welcome to the sixteenth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to crazykinux@gmail.com. Check out other EVE Blog Banter articles at the bottom of this post!

The third Blog Banter of 2010 comes to us from ChainTrap of the Into the unknown with gun and camera EVE Blog. He asks us:
"Eve University turns six years old on March 15th; six years spent helping the new pilots of New Eden gain experience and understanding in a supportive environment. Eve is clearly a complicated game, with a ton to learn, so much that you never stop learning. So, the question is; What do you wish that someone had taken the time to tell you when you were first starting out? Or what have you learned in the interim that you'd like to share with the wider Eve community?"

For me, if I could go back in time to my younger self, I would simply say:

Don't be afraid.

Don't be afraid to lose a ship - it is just tin.

Don't be afraid to lose a clone - you're immortal.

Don't be afraid to go outlaw - red and flashy is cool.

Don't be afraid to shoot someone in high-sec - they probably deserved it.

Don't be afraid to try move to somewhere new - that's what jump clones are for.

Don't be afraid of other so-called higher SP characters - it is

the skill of the person behind the avatar that matters.

Don't be afraid that you will be disliked - someone already dislikes you!

Don't be afraid to lose fights - you learn something new each time.

Don't be afraid of a poor kill/death ratio - it's nothing but numbers.

Don't be afraid that a T1 hull means 'noob' - t1 hulls, especially T1 cruiser hulls rock big time.

Don't be afraid to move between corporations - the right one will make all the difference.

Don't be afraid of paying a ransom to a pirate - they need isk too.

Don't be afraid of pirates - they need love and attention too.
Don't be afraid of everything that EVE has to offer you. It is a wild and bumpy ride for sure with mishaps along the way but it is your life and your choices that define your legacy. Don't be afraid to carve this legacy out as you see fit.

List of Participants
    1. CrazyKinux: The Three Pillars of Wisdom
    2. The Elitist: Helping the new guy/gal
    3. Hands Off, My Loots: Nothing Needed
    4. Rantuket: Blog Banter 16
    5. EVE Opportunist: Nooby Cluey
    6. Into the Unknown With Gun and Camera: EVE University
    7. Zero Kelvin: We’re the young ones!
    8. I am Keith Neilson: Set Your Destination
    9. Prano's Journey: Just Like the Very First Time
    10. A Merry Life and a Short One: No Seriously
    11. Yarrbear Tales: Nublet 101
    12. A Mule In EVE: If I only knew
    13. The Planet Risk Show: Dared to be Bold
    14. Diary of a Space Jockey: WTH did I get myself into?!
    15. EVOGANDA: Why?
    16. A Memoir From Space: 16th Blog Banter
    17. Death’s Sweetest Kiss: Who What When Where Why How??
    18. Freebooted: Beyond the Shortcuts
    19. Learning to Fly: Noobing
    20. Caldari Outcast: My First Blog Banter Post!
    21. More to come soon...

    30 Jan 2010

    EVE Blog Banter Special: Why We Love EVE Online so much...

    Introduction to this special EVE Blog Banter
    Welcome to this special instalment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to Crazy Kinux.

    When you've been roaming New Eden as long as I have, it almost feels like home. That's how familiar it has become over the last 5 years. Not that I have done everything or touched every aspect of this most amazing of virtual world, far from it, but it just feels as though it's always been there. And always will be.

    Whether you've logged into the game every day since its launch in 2003, or you've taken one or several sabbaticals from your capsuleer career, you've always come back to New Eden don't you. Why is that?

    We know the EVE Online Community is unique in so many ways, and that EVE Online is like no other MMORPG out there. But what makes the game special for you?

    What is it that makes this particular virtual world so enticing, so mysterious and so alluring that we keep coming back for more. Why is EVE one of the very few MMOs to see a continuous growth in its subscriber.

    To put it simply: Why do you love EVE Online so much?


    A black flag flutters in the artificial atmosphere of the vast ship hangar inside the moon-sized station. The flag bears the iconic emblem of a grinning winged skull backed by two swords. The flag of The Bastards, pirates basing themselves out of Metropolis. The skulls are evident on the black uniformed individuals moving along the corridors and sky bridges, all busy with urgent errands. The skull is repeated on the neat formation of combat ships, held in magnetic locks in the hangar itself and of all possible classes. Ships paid for from the spoils of ransoms and piracy of the highest order.

    The same skull gleams as a collar stud on the uniform of Flashfresh, the current CEO of The Bastards. Staring out from behind toughened glass from the head quarters, suspended above the hangar, he surveys the current fleet as the final ordnance is loaded and locked in. Ship crews stream inside like a line of ants and automated missile loaders, scuttle around like giant spiders. Flashfresh grins; he always does when a new day dawns. The assembled fleet made Flashfresh grin and was an obvious counter-point at those who said piracy was largely dead. New Eden has so much potential and bursting with an eternity of choices. It always made him never regret the time when he was modified or indeed, each morning when he wakes up in Evati, his current home.

    Standing behind him are the core of The Bastards: the capsuleer pirates, viciousness personified, biologically enhanced, feared and hated and immortal. Each with a sizeable bounty on their heads, placed there by other capsuleers, galactic authorities and powerful corporations in response to being subjected to brazen acts of piracy and ransoms. Each pirate doesn't care for this as they are truly free to test their mettle against the universe and to 'play the game'.

    "What's it going to be this week boss?" Asked one pirate, known simply as 'TheHermit' his eyes hooded, cold and gray. "We killed miners in high-sec as per orders and thoroughly enjoyed the tears."

    There were murmurs of agreement from the assembled pilots and a snort of derision from another.

    "Over 1200 exhumers were destroyed and we played a significant part in it. We even got 500million isk reward for our troubles. Hell we even made the news. " Said an elegant female pirate who answered to 'Persephone Astrid'. "So what next?" Her eyes gleaned as she turned to another pilot killer, his face devoid of emotion. Persephone leaned close and whispered to him.

    "What do you think Plat, wormhole ops this week?"

    Plat shook his head slowly. "We did that a few months back. I think we're going for a mad frigate run through Molden Heath." A voice hissed over.

    "That was a couple of weeks ago mate, it was fun but I think we're sticking closer to home - I think we're going to hit Paala and LXQ and get some null-sec action. Just like we did a few months back. Ishalar needs to do more of his ransom chatter eh Ish?"

    Ishalar nodded in acknowledgement at Pastor Phelps, who now reminded him of a most fun and profitable evening. After a second of musing, Ishalar volunteered an idea. "Stealing POS towers. We haven't had the chance to do one in ages."

    Pastor shook his head after considering the idea.

    "Tower stealing? We know what happened last time - we let one slip away!"

    Another pirate chipped in with a suggestion. "Nah - stealth bomber roam; loved the last one though it didn't end well." He winked at a thin, serious looking man. "Eh Jirat?"

    Jirat just grinned back. "I want kill another strategic cruiser, solo like I did with that proteus." This brought on a chorus of approvals as it was a solo kill of legendary proportions. Jirat could get free drinks with that story for a while.

    The noise died down as three individuals strolled into the room and approached Flashfresh, who still was staring out into the hangar, no doubt enjoying the banter behind him. The three newcomers were the senior capsuleers of The Bastards and their names were well known to all: Viginti, Raelyf and z0de.

    Viginti leaned in close and whispered something to Flashfresh. There was an almost imperceptible nod and Flashfresh turned around. He had a smile on his face.

    "Ladies and Gentlemen. Your attention to please." After some shuffling and jostling for a view, The Bastards all stood up. "Yes, we've had a busy 2009 and hopefully you have enjoyed yourself. New Eden has offered much to me and to you."

    A slight trembling could be felt underfoot as Flashfresh continued.

    "However, we've always wanted to try something new, refine and improve on existing ideas. Yes, the Alliance tourney beckons once more but there is something else that I want to try in 2010."

    The trembling became much more pronounced causing some consternation amongst the pilots. Flashfresh ignored it all and continued.

    "Something that I wanted to do with The Bastards. First, let me show you the newest addition to our fleet..." As if on cue, something passed overhead and threw the entire room into shadow as a vessel sailed overhead. Strictly against station regulations, it was obvious Flash had pulled a few strings but passing so close to the office window caused some of the pilots to duck. All one could see was the hull surface of a massive ship, racing by and stretching out.

    It took a full two minutes before the ship was passed and another three minutes before the pilots could recognise the vessel.

    "It is a nomad class jump freighter, she's been christened 'Santa Anna' and it is for our use. We've listened and now we're improving our logistics after much deliberation." There were cheers and some applause. "No we didn't steal it either." Said Flashfresh. However the rumbling sound had not finished, instead it deepened.

    "Of course, there's more. We've tried and succeeded in most things but I want to do our 'thing' a bit further afield this time." Flash let the sentence hang as the room was darkened once more and something large and ominous drifted over head. There were gasps and then cheers. Three black ops clandestine class battle ships wheeled in a tight formation and settled above their docking bays. Dozens of force reconnaissance and stealth bombers screeched among the three giants. Two panther class and one widow class black ops hovered majestically and then slowly descended onto huge magnetic clamps that closed with resounding thumps. They gleamed like all freshly commissioned ships and the Bastards skull motif was still bright and fresh on the flanks of these vessels of destruction.

    "Ladies and gentlemen - our ships await us. Let's go, we have work to do."

    Flashfresh grinned as with the dedicated pod pilots, shiny ships, new targets, new destinations and new opportunities - they were off. God, he just loves this life of his.

    12 Jan 2010

    EVE Blog Banter 14: What now for Flash?

    Welcome to the fourteenth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to crazykinux@gmail.com. Check out other EVE Blog Banter articles at the bottom of this post!

    The first banter of 2010 comes to us from the EVE Blog Father, CrazyKinux himself, who asks the following: As we begin another year in New Eden, ask yourselves "What Now?" What will I attempt next? What haven't I done so far in EVE? Was it out fear, funds, or knowledge? Have I always wanted to start my own corporation, but have never dared doing so? Is there a fledging mercenary waiting to come out of its shell? Or maybe an Industrialist? What steps and objectives will I set myself to accomplish in order to reach my ultimate goal for this year? EVE is what you make of it. So, what is it going to be for you?

    New Eden is my alter-ego's life; so there isn't an end game for me. However, I do have goals for 2010 and Eve is what I make it.

    My goal this year is to lead The Bastards to greater success and notoriety for 2010. I have my eye on successfully signing up The Bastards for the Alliance Tournament, I still remember our first go two years ago. Last year, we were on the back-up list and with two hours to go, we were asked to step in! Of course, by this time - most of the active pilots had stepped down and we had to turn down the offer. Much to our collective chagrin.

    So Alliance Tournament participant as a short immediate term.

    On a more personal level, I hope to get into a panther class ship: a black ops minmater battle ship. I have the skill sets but can't yet afford the ship. I love the idea of sneaky covert-ops as it fits into the way The Bastards like to fly and yes, I am going to check up on some null-sec alliance space and see what we can do. The lack of funds and appropriate skill sets had held me back in 2009 but I intend to get this one checked off my list. Not going to bother with capital class ships at the moment, as I don't see them having any utility apart from specific, once in a blue moon occasion. However, in terms of goals, these are still very doable.

    So in addition to the above, I am going to fly my rifter more regularly and attempt to get at 75 kills in the rifter in 2010 and ransom as much as I can, once again, in the rifter. Flying t1 hulls, properly fitted, is a joy - screaming through a belt and a target looming.

    I also have desire to complete a collection of short stories that I have been working on since, well a long time. What has stopped me from completing the deed? Too much time to tweak and edit! Need to stop this and get it down into a final form.

    So there you have it, I have done a lot in EVE and still, each day brings something new and fresh. I love it.


    List of Participants:
    1. CrazyKinux's Musing - A beginning is a very delicate time...
    2. The Wandering Druid of Tranquility - Words, words, words…
    3. My God It's Full of Stars - What Now?
    4. The Elitist - Plans for 112yc
    5. Into the unknown with gun and camera - Show me the money
    6. Ecliptic Rift - Enabling the future
    7. Inanity and Doom - New Year's Resolutions, New Eden Style
    8. Break Vol - Blog Banter #14
    9. Guns Ablaze - What Now?
    10. Adventures in Mission Running - The Way Forward
    11. Diary of a Pod Pilot - Things I want to do
    12. Inner Sanctum of the Ninveah - The Year That Will Be
    13. Roc's Ramblings - WordPress ate my blog
    14. Vive Virtual - Frontier Living
    15. A Mule in EVE - Next on the chopping block
    16. Prano's Journey - I Peer Into My Crystal Pod...
    17. Life in Low Sec - Expanding the Franchise
    18. The Light of Stars - Testing the claims of CCP
    19. A Memoir From Space - A New Direction
    20. The Chronofile - Blog Banter 2010
    21. FlashFresh - What now for Flash?
    22. EVE Opportunist - Fyreite in 112
    23. Mike Azariah - Jiorj
    24. Yarrbear Tales - Year in Review
    25. The Independant Analyst - The Year Ahead
    26. The Travels of Black Claw - Where ma I going?
    27. Warp Scrammed - What to do this year
    28. Sered's Lives - Searching for directions in 2010
    29. Finders & Keepers - New Tears, Same Great Taste
    30. The Captain's Log - To Dream of the Future
    31. The Lathspell of Mithrandir - Resolutions
    32. The Midnight Sun - EVE Blog Banter #14
    33. More to come...

    1 May 2009

    EVE Blog Banter #7: This isn't me...

    This is the seventh installment of the EVE Blog Banter , the monthly EVE Online blogging extravaganza created by CrazyKinux . Any questions about the EVE Blog Banter should be directed here.

    Check out other EVE Blog Banter articles at the bottom of this post!

    This month's topic comes to us from CrazyKinux Himself, and he asks us Bloggers: "What three things haven't you done in EVE and why? Would you be willing to try one day? Why so? Why not?"

    Hmmmm, so much I want to do and haven't done in New Eden and the fact that there is no end-game means the choices are near infinite.

    So, in now particular order here are my three things that I have not (yet) done....

    1. CAPITALS and the Doomsday
    Yup, I like big shooty ships like anyone else but I have held back from going down this route due to the high cost (obviously) and the limited use of these ships. Still, I would like to pilot one of these ships or even better - the titan class ship and hitting a Doomsday and seeing a sea of ships turn into wreckage.

    2. Write a series of short stories or a novella
    I love writing and use New Eden as my inspiration - have written small pieces here and there but I would love to have the time to pull it altogether into a coherent story. Many fine writers already in New Eden already and I want to join this group.

    3. Do a tour of New Eden

    I want to take a picture of all the landmarks in New Eden complete with a kill mail in each. New Eden has many, many landmarks and I remember Kane Rizzel doing a little tour complete with photos. I would have loved to have added a kill at each of these glamourous sites of interest!

    List of other participants:

    More to follow....

    25 Dec 2008

    EVE Blog Banter #3

    This month's EVE Blog Banter comes to us from Roc Wieler of Roc's Ramblings. Roc's asks us to "write a story about a fellow EVE Blogger, or an EVE player whom has inspired you or affected you in some tangible way. After your story, describe why you chose them, and any Holiday wish you have specifically for them".

    Oh my.

    I would love to write a story about a number of my fellow EVE bloggers and a fair few are already in my blog posts; by some quirk of fate The Bastards Alliance has managed to accumulate a large number of the pirate bloggers out there including the well-known vixen of destruction, Mynxee and the sexy, sweet voiced but oh-so-deadly, Shae Tiann. We then have Jedizah (witty, fun pirate out-takes) and Hallan (crazy rifter pilot) and now Khaled, VB Sarge, and more.

    In no particular order of importance, here are the EVE Players who have inspired me and continue to inspire me in New Eden. I wish them a merry Christmas and a happy new year.
    • Kane Rizzel
    • Jubes
    • Mynxee
    • Shae Tiann
    • RoninData
    • Viper Sam
    • Votrian Alpha
    • Chribba
    • CrazyKinux
    • Ombey
    However, I feel like that I should write about a very special 'someone' who has inspired me into logging into New Eden daily and why I fly the way I do. This someone keeps me coming back, day after day. I love her very much.

    Sit back and enjoy.

    +++

    "Pilot designation: Flashfresh. Ship types qualified: Minmatar MK III Rifter-class frigate. Posting"

    With some pride, I stepped forward and took the small bio-chip and placed it onto the back of my hand. It beeped as it recognised my DNA. I had finally qualified to fly the rifter-class frigate, I had been working for agents of various corporations already, moving goods and mining asteroids. However, higher quality and much more regarded agents were now already lining up offering me work and the future was bright. Graduating from the reaper-class ship straight from pod academy took months of dedicated study but it was worth it. There was a ripple of polite applause from the assembled class of '56, my class and my friends, as I made my way back to my seat. Pity my parents were not alive to see me this day.

    I glanced around the crowd, those seated around me and the general spectators gallery further back. Specifically, I scanned for one individual in particular and eventually spotted her in the shadows. Even in the dark, I could see her green eyes boring into me. I knew she was smiling, like a feral cat.

    After the graduation ceremony, with a drink in hand, I slipped away and waited for her, my heart pounding like a drum. In my sweaty hand was a note, handwritten in a beautiful flowing script. It said simply: 'West Balcony, second floor. 19:00 standard. Angel' I tried to re-hearse what I wanted to say, thoughts tumbling in my mind, so much to gush out and yet, still not enough. What if I said something wrong? What if she did not turn up?

    "You're early."

    Shocked, I whirled around, nearly sloshing my drink out of the cup. There she was: even in the long dark cloak, her slim figure underneath was so evident , the curves tantalisingly close to the surface. Her face, still hidden in the shadows of her hood, didn't hide the mischievous smile beaming from it. She called herself Angel, though I doubt it was her real name.

    "I, I-." Stammering like a fool. Her hand, ending in immaculately manicured nails, reached out covered my mouth. Cool and firm.

    "Shhhhhh" She murmured to me and then grabbed my hand. "Come with me and close your eyes. I have a surprise for you."

    Like a fool in a drunken stupor, I was dragged and staggered after her. I tried to figure out where I was going, it was getting noisier and I could smell a combination of engine oil and the tang of ozone. I think we were close to one of the station's hangar.

    "Watch your step Flash." She warned, as I tripped over what felt like a cable. "We're almost there." I felt her positioning me and then with a soft whisper she said.

    "Open your eyes."

    She had indeed led me towards the ship hangar and I was underneath a freshly painted rifter-class frigate, a newer MK IV with upgraded engines. She twirled.

    "Here's your new ship, loverboy."

    I was gobsmacked.

    "Pardon? This is mine? Why?" I blurbed. She twirled close to me and leaned close and kissed me on the nose.

    "Why? Because of what we discussed last week. I see so much potential in you. So much. You are destined for great things Flash. Great things. People shall hear your name and quake in fear."

    I stared at the ship and then her. She continued.

    "I know what you're thinking, those stupid mining operations those idiot agents keep asking you to do. They're beneath you. You said as much. Those courier runs, can be done by drones. I can see in you a need for a challenge. Deep down you know that, unless you take a different path, then this will be your future. An eternity of mining and hauling. You're immortal lover boy. You can do more. You crave for constant change and excitement."

    I shook my head, I was proud of what I had done so far. My standings with my agents were rising.

    "No, you're wrong. I am happy with my life as a capsuleer. I am valued and the work is stimulating."

    She laughed, a light musical note.

    "Stimulating? I don't need to hack into your cortex links to know that you day dream about other things when you're hauling cans of quafe between systems." She winked. "And you talk in your sleep..."

    "Other things?" I asked, a slight tickle of fear in my stomach.

    "Yes, other things. You dream of pitched fights in the depths of space, where the strong, like you survive. You dream of riches beyond your imagination. Where you answer to no one but yourself and fate."

    I slowly nodded, a little bit shocked at how easily this woman had wormed it out of me.

    "Want me to show you another life? A life that you have been looking for ever since your parents were killed?"

    I was a capsuleer. An elite of elite. However, it was true that I wanted more. So much more than hauling quafe and toy dolls between systems. She turned around and walked towards the section of the hangar where the capsuleers entered their pods.

    "Let me show you."

    I was gobsmacked for the second time, stripped nearly naked and about to enter the warm gelatious goo of the pod when I heard the soft rustle of a robe dropping down onto the floor. I glanced back and saw Angel's slim, naked body filling my vision. I tried to hide my excitement but with only a small towel, it was hard.

    "I am going to join you Flash.We'll link in together." A technician, hidden in the background until now, sputtered.

    "This is strictly against regulations! The pod is not designed for -" The protestation of the technician cut short abruptly at the sudden appearance of exquisite diamonds on the table.

    "Will this take care of any irregularities?" She purred.

    The technician scooped up the gems and regarded them keenly. His eyes widened a little and he coughed nervously.

    "Certainly miss. Certainly."

    Ah the power of isk. She winked at me and whispered.

    "The power of near limitless levels of isk, all can be yours." She reached out her hand and pulled me close. Moving closer to me, I could feel the coolness of her skin and the swell of her breasts. It was evident that I was extremely excited but she merely giggled.

    "Hold on." The floor below us opened up and I dropped down into the floor below, the pod was waiting for us. It was a tight and very intimate squeeze in the capsule. Not at all uncomfortable. The automated cortex links snaked out and slithered into the various input sockets around the back of our heads and spines. The pod lid slowly closed as the warm, amniotic flooded in. We clasped each other closer and slowly, my consciousness was expanded as the pod was plugged into the waiting rifter.

    I opened up my eyes to the vastness of space and my soul soared as the rifter left the undock point.

    "Let me show you another world Flash."

    The rifter hit the afterburners and streaked away towards a gate, I noticed that the frigate was heading away from the main centres and into the wilds of low-security space.

    "Where are we going?" I asked; well, I thought of the question as I couldn't speak, otherwise I would choke on the amniotic gel.

    "To low-sec and your destiny Flash."

    There was a flash of fear as I recalled the horror stories of this region of un-lawful space. It was away from the reach of CONCORD unless you were close to the gates and stations but the regions betwen them was no-man's land. Ships were pulverised into scrap by those who preyed on them.

    "Is it safe?"

    "Of course it is. You're not going to be a victim anymore. Just relax."

    The rifter made the journey and finally jumped into low-sec, the warning message by Aurora casually dismissed. I was in low-sec. There were no monsters waiting to gobble me up. Just me and lots of asteroids.

    There was a blip on the screen.

    "Ah. We have a guest in the system. Can you see him Flash?"

    I willed the scanner up and performed a quick scan and located another rifter in a belt.

    "That's good Flash, but I am afraid he's found you first." There was a shriek. "Battlestations lover boy. You better show me what you have."

    The second rifter jumped into the same belt and immediately locked me. My rifter was rocked back and forth as missiles smacked against the shields. My shields were already gone and I hadn't got a shot off. Whipping my rifter around and diving into the belt, I hit the afterburner. Behind me, the enemy rifter gave chase. I ducked and dived between massive asteroids, auto canon fire stitching a firery path behind me.

    "You're doing good Flash, but time to bite back. Here, let me show you." My rifter, now not in my control, performed a physics defying loop and turn and I was suddenly behind the enemy rifter. "Now back to you."

    The tone of my targetting computer changed into a solid tone. I opened up with my 150mm autocanons, the emp shells streaked across space and blowing out the rear shields of the enemy rifter. Adrenaline was pumping into my body at a furious rate. I felt like a God. The second and third salvo bit deep into the armour.

    My soul soared at the same time as a bestial side of me strode to the fore. The fourth salvo punched into the hull.

    I was intoxicated on the wine of combat. The enemy rifter tried to escape by diving up and out of the belt but I had the angle. The fifth salvo and the enemy's craft burst into pieces.

    "Get the pod."

    The pod was locked and I had this pod pilot's life in my hands.

    "What are you going to do Flash? He has opened up to chat to you." There was a tingle in my back of my head as I communication implants patched into those of the defeated pilot. His voice (or thoughts) came in, accent-less and with a hint (oddly) of oranges. His avatar shimmered in my mind: a stern faced, Amarrian no less.

    "Mercy. You beat me. I beg for mercy. I have no isk now." He said.

    "None? Surely your ship was insured?" I answered.

    "Well, yes but I need it to get a new one." He said.

    Kill him, whispered Angel.

    "True enough but you did fire on me first." I protested, my anger still not abated.

    "Yes, but this is low-security space. I saw you and you're more or less out of pod school in a shiny new ship. I thought, why not?"

    Kill him.

    Without another thought, I opened fire and smashed his pod open. The warm, embracing amniotic fluid, cushioning and protecting the pilot, flash froze in the vacuum of space. I was on a high and I was addicted. This is what I wanted to do. This. THIS.

    My heart, still hammering away, deafened my enhanced hearing. I wanted this to continue but wondered whether my body could take anymore. I savoured the feeling for a good fifteen minutes, completely oblivous to anything else. I was cursing for even trying to fool myself that running missions for faceless agents was to be the destiny of a capsuleer. I had lost so much time.

    Reluctantly, the rifter headed back to base and I was soon docked up. Staggering out of the pod, I flopped like a newly birth calf onto the plasteel floor. A technician came forward and offered me a towel. Angel stepped away and moved straight to a shower unit.

    "You did so well Flash. So well, I am proud of you."

    I smiled weakly, still exhausted.

    "I am leaving now, I have set you on the path that we both wanted."

    "When are you back Angel?

    She shook her head and smiled.

    "You are destined to do great things Flash and every time you fly out and see the vastness of space, you will see me."

    I now felt physically weak, the thrill of my first kill still coursing through me and sapping my motor energy.

    "Wait. Wait. Don't leave. I can't do this on my own."

    Angel shook her head, dark hair tumbling around her, miraculously dry and shiny.

    "You did all that yourself. Bye bye Flash. We will not meet in the flesh again."

    I reached out, my legs apparently not working.

    "Wait. Angel. Is that your real name? Who are you? I don't even know you. I never knew you did I?"

    She paused and turned her head towards me, her face, already made up, plump red lips parting in a slow wicked smile.

    "You knew me in your dreamings of a better life in space. You knew me when you killed that pod pilot. You know who I am when you locked on that ship. You know me, you always had." She approached the exit, she was already dressed and looked immaculate.

    "And my name is Eve and I am pleased to have made your acquaintance."
    +++

    Merry Christmas everyone. Current Blog Banter entries:

    20 Dec 2008

    EVE Pirate Blog Speed-linking December 2008

    Christmas is here!

    December 2008 EVE-Online Pirate Blogs, my summary.
    • Kane Rizzel is back with a bang and he shows us, once more, how effective he is as a predator with a vivid tale of Kane hunting and waiting for a raven-flying mission runner. He killed him three times and causing much grief in The Farmer's Tale.
    • Wensley decided on a GANK GANG - damn fine fun and an impressive amount of DPS from T1 cruisers. His blog was featured on episode three of MicroWarpCast; a superb series alongside the Virgin PodCast library of EVE-Online shows. Get iTunes onto it and download! However, Wensley doesn't just talk about gank gang. Nope, the prolific blogger churned out quality post after quality post and I have to highlight the 'Rifter PVP Guide' as being a most superior entry. Following this most excellent post, he then goes in his rifter and kills some State Protectorate Drones in his rifter of doom.
    • Skira Ranos has put together a very useful, well-written 'Beginners Guide to Piracy'. To be honest, even seasoned salty dogs could do with a remainder and a run through of the basics. Well done Sir!
    • Thanks to Mynxee, she has led me to Sard Caid, a pirate terrorising Molden Heath - read his exploits in the well-named: Broadside. I like the style already and MH isn't too far from me....
    • However, how can I forget Mynxee; that husky voiced vixen pirate? She did go a bit gooey over Roc Weiler however. Gushing some might say...but no, I will not pry into the affairs of a lady and besides, she's been busy with her part of The Bastard alliance - what do you all think of her new logo?
    • 'We are having hot lesbian sex'. Well, that is part of the profile text for Shae Tiann. Did it capture your attention? I hope so as when I saw the words 'Lesbian', 'Sex' and 'hot', how can you leave the page? Actually, her posts on 'Rescuing Mr Frog' and 'Chapter Three: Thicker Than Blood' and 'Chapter Four: Thicker than Blood' should be the reason to linger around this most delectable and sexy of female pirates.
    • Biz Quick has now come back Molden Heath....and I hope to see some explosions soon. He calls himself 'predictable', but the only thing I can 'predict' about him from viewing his KB is that he will, most likely, kill you.
    • That salty pirate dog, Jedizah always writes with a certain style and panache and yes, San Rintu is no more - having been sold to some dirty Amarrian Slave trader. However, without missing a beat, Jedizah picks up the story-telling baton and hits the spot with a snap-shot of a week in the Bastards, with multi-billion isk kills and a fracturing of a long-term relationship with another pirate group; after breaking some Rules of Engagement.
    • December also saw the pirate blogsphere bid farewell to Spectre. His exit was a typical fanfare-filled flamboyant send off and his Haiku driven giveaway, ended with a twist. Come back soon you pirate you!
    • Cussbeard is still enjoying his studying at EVE-U but his blog page is looking more pirate-like with each passing day. He had a crack at Spectre's Haiku giveaway with some nice replies. Cussbeard may be a haiku master.
    • VB Sarge has had much happen in his real life but he had time to sit down and pen a worthy post on 'Searching for the truth'. Recommended reading.
    • Havojeh continues with wet navy piracy with an article of an interesting interview with the devs of PotBS. Good for those interested in non-EVE-Online piracy.
    • Marleus of Ironfleet is continuing his prowls into Morsus Mihi (bite me) space and he reports back on collection run. Battle prowler indeed.
    New Pirate Blogs
    • Khaled Urduni, is another brother pirate, flying with me in The Bastards and he adds his own flavour and style to the Blogging world. You know? I think that a fair number of the New Eden related Blogs are pirate-oriented and of them, a good chunk are with us, The Bastards. Khaled kicks off his journey in the literary world with a fantastic first post about what it is like to fly with us and to be with us. We're not the best pirate corp in New Eden (yet), nor the richest, nor the most feared, most isk effective, one with the best K/D ratio - but we sure have fun. We'll kick down your doors and stomp on your throat. Such is the the Epicness of The Bastards. His most recent post is an audacious Hulk steal.
    • Krendar tells us how she lost her citizenship and her loyalty to the decaying empire states in her Thoughts of an outlaw. Welcome my sister, to the dark side. She has recently followed up on this post with 'Part Deux' and her thoughts on an ex-corp member's Betrayal.
    • DJ Akula is another Bastard, he had a blog called 'The Drone Collector' way before he even considered joining us but he has been strangly quiet on the writing front. Maybe because he has been too busy killing people?
    • Kalazar is a hopeful Bastard candidate, coming along with his three corp mates from the non-defunct, DOOM Armada (that counted the Hellcats as their members). His first post so far is an introduction to himself to New Eden and we welcome him.
    • Alongside Kalazar, we have his partner in crime: Azadeh Lawliet.
    Pirates who got tagged recently.
    If you want to find out about some real life facts about us, the pirating bloggers then follow these links.

    Seven real facts about some New Eden pirates:
    Those Pirate Bloggers who fly under THE BASTARDS banner now include:
    Flashfresh, Jedizah, Khaled Urduni, Hallan Turreck, DJ Akula, Jorge Belda, VB Sarge, Spectre (now departed), Mynxee, Shae Tiann, Lanissum and (hopefully) Kalazar.

    Some wishes:

    To Votrian: join the pirates!

    To The Bastards: A merry Christmas to my corp and friends: may New Eden yield much loot, epic ransoms and fights and isk in 2009!

    To The HellCats: Angry women with guns. HAWT.

    Finally, I wish a merry Christmas to all my readers (there appears to be at least two of you!) and a festive, safe and fortuitous New Year.